AWT
AWT: -
AWT stands for Abstract Windowing Toolkit contains all classes to write the program that Interface between the user and different windowing toolkits. You can use the AWT package to develop user interface objects like buttons, checkboxes, radio buttons and menus etc. This package provides following interfaces and classes as follows:-
ActionEvent:This interface is used for handling events.
Adjustable:This interface takes numeric value to adjust within the bounded range.
Composite:This interface defines methods to draw a graphical area. It combines a shape, text, or image etc.
Composite Context:This interface allows the existence of several context simultaneously for a single composite object. It handles the state of the operations.
ItemSelectable:This interface is used for maintaining zero or more selection for items from the item list.
KeyEventDispatcher:The KeyEventDispatcher implements the current KeyboardFocusManager and it receives KeyEvents before despatching their targets.
KeyEventPostProcessor:This interface also implements the current KeyboardFocusManager. The KeyboardFocusManager receives the KeyEvents after that dispatching their targets.
LayoutManager : It defines the interface class and it has layout containers.
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